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Thursday, December 7, 2017

Pros and cons of Guild Wars 2

I am absolutely aware of the fact that I am a newbie in the game, however I played GW2 long enough to be able to notice and describe some good and bad things in the game. 

Here are some examples:

+ pros:

+ amazing graphics and animations (please, be aware that the game was released in 2012).

+ huge and beautiful world to explore.

+ really good sound effects and soundtracks.

+ big, or I should say BIG choice of armors, gears and weapons.

+ many ways to develop Your character (professions, races, weapon sets, armors, traits, skills and masteries) allowing the player to create it in really unique way.

 + possibility to play for absolutely free (with only a few disadvantages).

- cons:

- not quiet interesting personal stories.

- the game has no "soul" and atmosphere that Guild Wars 1 had , despite amazing graphics and animations.

- a bit boring begining of the game (more less until level 15)

 - there is no possibility to acquire specific skills and traits for successfully finished events and missions. There is however a possibility to exchange acquired Hero Points for skills and traits.

- the way of fighting against foes and other players is too much "action-orientated" and less clever than in GW1. Too much "damage vs damage" instead of  for example: "damage vs counter attack vs damage vs defence vs counter defence vs damage vs damage vs defense" etc. I prefer more clever fighting , just like in Guild Wars 1.

- Little amount of so called "utility skills" in comparison to larger choice in GW1.

- PARTY option is pretty useless. There is no real benefit from it. It is enough just to stand next to other player. That kills the feel of teamwork, which was good in GW1. In some parts of GW2 however, creating PARTY is necessary to be able to enter some areas in the game.

Would You like to add something to the lists above? Leave comments below.


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